Earlier this month, AMD offered us the chance to preview FidelityFX Super Resolution (FSR) 2.0, courtesy of the game Deathloop. Deathloop is currently the only title to support both versions of FSR as ...
At CES 2026 we asked David McAfee, the VP and GM of Ryzen CPUs and Radeon graphics at AMD if FSR 4 was coming to RDNA 3 and ...
Update 03/23: During a talk earlier today at GDC 2022, AMD shared more information on FidelityFX Super Resolution 2.0. This includes a Q2 2022 release window as well as confirmation that the ...
Last month it was speculated that with the presentation of FidelityFX at GDC 2023, AMD would also be revealing FSR 3 the next version over FSR 2. Yesterday AMD did just that and unveiled their FSR 3 ...
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Having tried FSR on Linux, the Steam Deck is even more exciting. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. When they were first announced, ...
AMD’s FidelityFX Super Resolution took the world by storm when it launched last summer—more than 80 games have already announced support for the performance-boosting upscaling technology, thanks to ...
It used to be the case that when you started a PC game, it ran in a fixed render resolution, often decided before you actually entered the game. That's becoming less and less the case these days, as ...
In context: Like Nvidia's DLSS upscaling tech, AMD's FSR requires additional effort from developers to get implemented into a game. However, Team Red might be looking to change that by making the ...
AMD has this week released the FidelityFX Super Resolution (FSR) plugin for Unreal Engine 4, enabling game developers to integrate the performance enhanced technology into their creations and games.
AMD announced the next version of FidelityFX Super Resolution (FSR) not too long ago and the company shed more light on how it works on a technical level at GDC 2022. FSR 1.0 wasn’t perfect, and the ...
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