Lon Grohs, VP of Business Development at Chaos Group, demonstrates interactive, physically-based rendering with the world’s fastest, most efficient computing architecture–NVIDIA Maximus ...
Ahead of NVIDIA’s annual GPU Technology Conference in San Jose last week, Chaos Group teased its next-gen V-Ray GPU rendering architecture, aptly named ‘V-Ray GPU’. Ultimately, V-Ray 3.6 will become 4 ...
LOS ANGELES, Calif., March 22, 2018 (GLOBE NEWSWIRE) -- At the GPU Technology Conference (GTC) 2018, Chaos Group will debut its fast new V-Ray GPU rendering architecture, effectively doubling the ...
We recently published a performance look at both Capturing Reality’s RealityCapture photogrammetry tool, as well as the major update to Luxion’s popular design and rendering tool, KeyShot. Both share ...
V-Ray 3.0 for Maya adds a new Progressive Image Sampler with a range of production features and is compatible with all of V-Ray’s GI algorithms such as irradiance map, light cache, and brute force ...
ARK Infosolutions in partnership with Chaos Group is hosting V-Ray Days from 6th to 10th November in Bangalore & Mumbai. V-Ray days provides a platform to learn the recent developments on V-Ray ...