Abstract: With the rapid development of artificial intelligence, emotional companion human-machine interaction systems have become a research hotspot, but existing systems lack in-depth emotional ...
Second-year CS student Abraham Flynn, who won first place in the Pitch Competition NSBE Fall Regional Conference, launched ...
GIGABYTE Redefines Human-AI Interaction at CES 2026 with a Fully Immersive, Participatory Experience
GIGABYTE unveils a new vision for how people engage with artificial intelligence at CES 2026, taking place from January 6 to ...
Throughout his Ph.D. research, Narechania held fast to the belief that human decisions are best guided by data. Better data ...
Abstract: In the context of Electroencephalography (EEG) research, how is Working Memory (WM) leveraged in Human-Computer Interaction (HCI)? To address this question, this paper explores how WM is ...
Overview: Human-computer interaction is shifting toward voice gestures and brain signals for more natural control.Wearables ...
Nkembuh, N. (2026) Symbiotic Communication Systems: Examining the Co-Evolution of Human-AI Communication Patterns in the ...
Proud to welcome an international delegation of researchers and innovators during the Factory Day of Scalable HCI Symposium ...
Wearable Devices Ltd. (Nasdaq: WLDS, WLDSW) (“Wearable Devices” or the “Company”), a technology growth company specializing ...
Rapid technological change is impacting aspects of how learners currently engage with global sustainability challenges; for ...
How Carleton is using simulation and visualization to improve training, design and human performance
At Carleton University, researchers are addressing a growing demand for advanced systems that enable learners to practice ...
The following is a news release from Idaho State University. POCATELLO –– Gaming is serious business for Rifat Ara Tasnim.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results